App Review: Doom Resurrection by Id Software
Being a product of the FPS games of the 90’s I was pretty anxious to spend some time playing Id Software’s latest iPhone game: Doom Resurrection. Having spent some time with Id’s first foray into the iPhone platform with Wolfenstein 3D a couple of months ago (great classic FPS game!), it was great to see the impressive 3D graphics that Doom brings. As the title suggests, Doom Resurrection is an excellent resurrection of a classic game.
When playing the game the first thing you will notice is that the controls are quite a bit different from the PC version. You do not steer or move the character at all, that is done for you automatically. What you do however, is aim, pickup objects, kill enemies, dodge incoming fireballs, etc. The lack of full control of your character was a little disappointing, but after a couple of hours of playing the game is still very playable and enjoyable. For true FPS fans, this new implementation will be quite limiting. While I found the controls to be fairly limited in respect to the PC version, on a small device such as the iPhone they actually work quite well.
Since one of the major hurdles of gaming on the iPhone is the lack of buttons and tactile feedback, Id Software chose to limit the number of button type controls. Doom utilizes the accelerometer to look and aim. This is implemented really well. As I mentioned above, the movement of your character is automatic. Once you clear a stage or checkpoint within the level the character will move forward. While the character moves you can pickup things (touching them on the screen), or even shoot enemies if you find any. However, you will continue to move until you reach the next checkpoint, where at that point you stay until you clear all the enemies that come after you. Some checkpoints allow you to hid behind a wall or stack of cartons and toggle back and forth to “cover.” Other checkpoints simply rely on your good aim and your ability to dodge fireballs coming at you.
The last aspect of the controls that you must be aware of is to shake the device when you are being eaten. Yes, eaten. Some of the zombies (the fat ones!) if they get close to you they will start to chow down on you. The only way to get them off is to shake your iPhone. You will know to do this because you are given a prompt to shake your device once the zombie has you in his grasp and is “making you his lunch.”
I eluded to the graphics in my opening paragraph, they are awesome! On my iPhone 3GS the graphics are smooth and contain excellent detail, very similar to the original Doom from the PC. I love to see games that come out for the iPhone that have similar 3D effects of what I was used to in the original PC game and in that regard, Doom does not dissappoint.
True fans of Doom or the FPS genre will find the lack of control over your character disappointing. However, if you can get past that then Doom offers a great gaming experience on the iPhone and iPod Touch. We look forward to more releases of these classic FPS games from Id Software in the future (Quake, anyone?).
- For faster kills, aim for the heads. This not only kills the zombies and enemies faster but gets you more points.
- Since movement is done for you, be sure to pickup whatever you see as you are walking.
- The bright colored boxes / objects usually have something in them, shoot them to open and retrieve the objects.
- I found it more enjoyable to play story mode in this version, although on the PC version this was my least favorite.
Developer’s Website: http://www.idsoftware.com/doom-resurrection/