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<title>AppChatter.com Tag: Physics Game</title>
<link>http://www.appchatter.com/forums/</link>
<description>iPhone and iPod Touch Application Forums!</description>
<language>en</language>
<pubDate>Thu, 20 Jun 2013 00:53:14 +0000</pubDate>

<item>
<title>everson on "Rolling Fall updated"</title>
<link>http://www.appchatter.com/forums/topic/rolling-fall-updated#post-1321</link>
<pubDate>Mon, 01 Aug 2011 03:14:07 +0000</pubDate>
<dc:creator>everson</dc:creator>
<guid isPermaLink="false">1321@http://www.appchatter.com/forums/</guid>
<description>&#60;p&#62;After weeks of efferts, Rolling Fall has been updated.&#60;br /&#62;
What's new in this version:&#60;br /&#62;
Operation improved: One-finger press operation added.&#60;/p&#62;
&#60;p&#62;In the previous version, you need to swipe your finger across the shackles to slash them, in the new version you only need to put your finger on them, thus makes operation more accurate and precise.&#60;/p&#62;
&#60;p&#62;itunes link  &#60;a href=&#34;http://itunes.apple.com/us/app/rolling-fall/id445748225?ls=1&#38;amp;mt=8&#34; rel=&#34;nofollow&#34;&#62;http://itunes.apple.com/us/app/rolling-fall/id445748225?ls=1&#38;amp;mt=8&#60;/a&#62;
&#60;/p&#62;</description>
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<item>
<title>everson on "Zombies go to the ball"</title>
<link>http://www.appchatter.com/forums/topic/zombies-go-to-the-ball#post-1308</link>
<pubDate>Thu, 28 Jul 2011 00:14:16 +0000</pubDate>
<dc:creator>everson</dc:creator>
<guid isPermaLink="false">1308@http://www.appchatter.com/forums/</guid>
<description>&#60;p&#62;Had a go now, it's pretty nice. &#60;/p&#62;
&#60;p&#62;So yeah, it's a bit like Cut the Rope in that you're, well, cutting ropes. Then the physics kick in and you just cut ropes some more to try and knock all the zombies down, with points for the force you use, how long the level takes and how many ropes you cut. Physics feel spot on aside from when a tiiiiiny touch knocks a zombie down, but that actually feels preferable from a gameplay perspective so it's never ever annoying.&#60;/p&#62;
&#60;p&#62;Rolling Fall combines realistic physics with simple, yet accurate touch controls. It is easy to play, but difficult to get good points. Cut the shackles by simply swiping your finger across them to make the dangling iron balls fall and accurately, perfectly crush the zombies beneath. It’s not always easy because you have limited traps and some zombies are not so easily accessible. Think twice before you slice, or you will end up with target being missed. Every level is different. With levels and levels unlocked, crushing zombies won’t be that easy.&#60;/p&#62;
&#60;p&#62;Rolling Fall is not just about crushing zombies with traps. In order to get maximum points, you need to wipe the zombies out with the greatest hit in a shortest time. If you don’t take any action in a period of time, the zombies will yawn. Think wisely and be decisive.&#60;/p&#62;
&#60;p&#62;Super graphics! In Rolling Fall, zombies are dressed as factory workers, police etc. Besides dress, their hairstyle and facial expression vary in different levels, which adds more fun to the game. &#60;/p&#62;
&#60;p&#62;Nice sound effect. Every time you cut a shackle, a sound comes out vividly, as you were really cutting a shackle. And zombies utter shrill cries every time when they are crushed, which adds to the game’s animation and makes players exhilarating.&#60;/p&#62;
&#60;p&#62;Yet, there is one thing need to be improved. As you swipe your finger across a certain shackle, you may, accidently or by mistake, cut a nearby shackle. So be strategic and precise. Nevertheless, Rolling Fall is a nice game easy to take on but difficult to put down. Worth playing.&#60;br /&#62;
Rolling Fall: &#60;a href=&#34;http://itunes.apple.com/us/app/rolling-fall/id445748225?ls=1&#38;amp;mt=8&#34; rel=&#34;nofollow&#34;&#62;http://itunes.apple.com/us/app/rolling-fall/id445748225?ls=1&#38;amp;mt=8&#60;/a&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>Zacherena on "Rafter is now available for the Mac"</title>
<link>http://www.appchatter.com/forums/topic/rafter-is-now-available-for-the-mac#post-1286</link>
<pubDate>Fri, 22 Jul 2011 04:31:54 +0000</pubDate>
<dc:creator>Zacherena</dc:creator>
<guid isPermaLink="false">1286@http://www.appchatter.com/forums/</guid>
<description>&#60;p&#62;Rafter for the Mac has been endorsed by apple as New and Noteworthy and has taken the Number 1 spot in the Games/Family category. To celebrate this, Punflay is doing a price drop and the app will be available for 99 cents on Sunday, the 24th of July 2011.&#60;br /&#62;
You can download the app here- &#60;a href=&#34;http://itunes.apple.com/in/app/rafter/id446132710?mt=12&#34; rel=&#34;nofollow&#34;&#62;http://itunes.apple.com/in/app/rafter/id446132710?mt=12&#60;/a&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>Zacherena on "Rafter is now available for the Mac"</title>
<link>http://www.appchatter.com/forums/topic/rafter-is-now-available-for-the-mac#post-1224</link>
<pubDate>Tue, 28 Jun 2011 05:00:55 +0000</pubDate>
<dc:creator>Zacherena</dc:creator>
<guid isPermaLink="false">1224@http://www.appchatter.com/forums/</guid>
<description>&#60;p&#62;Punflay has launched its best seller, Rafter, for the Mac, which was originally introduced for the iPod and iPhone.  The Mac version is the same as the one designed for the iPod. It however has features such as keyboard enabled onscreen controls that are specifically designed for the Mac. The game involves the player drawing blocks and launching them at the mines. With multiple levels and many solutions for each level, the game will hold any player’s interest for hours. Scoring is based on the number of moves taken to solve the game, with the least number of moves resulting in the highest scores. &#60;/p&#62;
&#60;p&#62;You can download the app-&#60;br /&#62;
[url]http://itunes.apple.com/in/app/rafter/id446132710?mt=12[/url]
&#60;/p&#62;</description>
</item>
<item>
<title>neilf79 on "Virus Strike: a combination of Tetris, Bejeweled, and Flight Control!"</title>
<link>http://www.appchatter.com/forums/topic/virus-strike-a-combination-of-tetris-bejeweled-and-flight-control#post-665</link>
<pubDate>Sun, 24 Oct 2010 08:45:26 +0000</pubDate>
<dc:creator>neilf79</dc:creator>
<guid isPermaLink="false">665@http://www.appchatter.com/forums/</guid>
<description>&#60;p&#62;Hi all.&#60;/p&#62;
&#60;p&#62;I just released Virus Strike in the App Store today:&#60;br /&#62;
&#60;a href=&#34;http://itunes.apple.com/lv/app/virus-strike/id396966520?mt=8&#34; rel=&#34;nofollow&#34;&#62;http://itunes.apple.com/lv/app/virus-strike/id396966520?mt=8&#60;/a&#62;.&#60;/p&#62;
&#60;p&#62;Completely FREE for a limited time only, it is a fast-paced action puzzle game that combines elements of Tetris with Bejeweled and Flight Control.&#60;/p&#62;
&#60;p&#62;Virus Strike unites classic puzzle and physics-based problem solving with intuitive iPhone gaming features like touchscreen line-drawing and tilting.&#60;/p&#62;
&#60;p&#62;One of the game’s best features is the realistic way the viruses and antibodies obey the laws of physics – to you, the lines are mere drawings, but to them, the lines are physical barriers. For example:&#60;/p&#62;
&#60;p&#62; * If the line you draw is a slope, the viruses will roll down it.&#60;br /&#62;
 * Tilt the screen and the viruses will roll down those slopes faster.&#60;br /&#62;
 * Alternatively, draw a circle around the viruses and they will be trapped!&#60;/p&#62;
&#60;p&#62;Find out more here: &#60;a href=&#34;http://www.virusstrike.com&#34; rel=&#34;nofollow&#34;&#62;http://www.virusstrike.com&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Video: &#60;a href=&#34;http://www.facebook.com/video/video.php?v=489663171349&#34; rel=&#34;nofollow&#34;&#62;http://www.facebook.com/video/video.php?v=489663171349&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I'd really appreciate feedback on the game, so please try it out and let me know.&#60;/p&#62;
&#60;p&#62;Enjoy!&#60;/p&#62;
&#60;p&#62;Neil.
&#60;/p&#62;</description>
</item>
<item>
<title>kypello on "Rescue Pine - Coming Soon"</title>
<link>http://www.appchatter.com/forums/topic/rescue-pine-coming-soon#post-574</link>
<pubDate>Mon, 06 Sep 2010 20:58:16 +0000</pubDate>
<dc:creator>kypello</dc:creator>
<guid isPermaLink="false">574@http://www.appchatter.com/forums/</guid>
<description>&#60;p&#62;Hi everyone&#60;/p&#62;
&#60;p&#62;We are pleased to announce that our new physics game, called Rescue Pine, will be launched in a few days. It is awaiting approval and will be available soon on the apple store. Rescue Pine is a physics puzzle game, where you have to destroy obstacles to solve the puzzles. Please feel free to visit us at: &#60;a href=&#34;//www.kypello.com&#38;quot;&#34;&#62;Rescue Pine&#60;/a&#62;, where you can find more information about Rescue Pine, including screenshots of the game. &#60;/p&#62;
&#60;p&#62;Please check this video out: &#60;a href=&#34;http://www.youtube.com/watch?v=pX_QOj8PfHE&#38;amp;feature=player_embedded&#34; rel=&#34;nofollow&#34;&#62;http://www.youtube.com/watch?v=pX_QOj8PfHE&#38;amp;feature=player_embedded&#60;/a&#62;
&#60;/p&#62;</description>
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