I would like to present you my little game, iWordjuggle.
When I created the game I looked at a lot of word games on the Appstore and there were a few things I didn't like. So I thought I can do something better.
I will name three of these things which this game doesn't have, but that's what makes it stand out of the crowd:
Timers. Which in my opinion put pressure on the gamer. I tried, by not including a timer, to create a more "Hey, I got 5 minutes to kill" feeling to it. Casual & Relaxed.
Showing how many words are left to be found. As I see it, this takes away the thrill of the game, I feel this turns the game into a "Find me THIS many words". By not showing how many words are left, a "Can I stop now, or could I find more and improve my high score?" feeling is always present. Casual & Competitive.
Giving the user random letters or a word to scramble. It's either completely random, or almost predefined. Well, I took a different approach and give the user a set of 15 random words, from which he will choose 3 to play with. He can random the words again and again, but the 3 words must be chosen from the same set. Randomness & Control.
Another key element is that the user can choose how many letters shall the 15 random words have. Ranging from 4 to 6 letter words, or a mix of 3-4/3-5/3-6, everyone gets a piece of pie here!
The features list:
5 color themes (black, gray, baby blue, jade and creamy beige) and 2 tiles colors (wood and metallic gray). The wood is default, the gray one is an IAP.
Landscape, left-handed support, Game Center integration with Leaderboards and Achievements, top 10 local Hall of Fame, everything split for each difficulty category.
A "Compete mode" where you get to freely choose your words, in case you have a friend/kid you would like to play against (Highscore submission to Game Center is disabled during this mode, for obvious reasons).
Puts emphasis on finding long words by increasing bonus points the longer the word, adding another layer of competitiveness to this casual friendly game.
Sure, it might not have a fancy interface top notch games have, but for it's purpose, I feel it's just right. Minimalistic and friendly.
It's suited for word game addicts as much as it is for casual gamers, as well as for teaching your kids.
Best of all? It's free!
A 30sec YouTube video: http://www.youtube.com/watch?v=_v2nHpYVwp0
App Store link: http://itunes.apple.com/us/app/iwordjuggle/id451703422?ls=1&mt=8
A short list of reviews: http://www.rolandleth.com/iwordjuggle/reviews/
Feel free to follow me @rolandleth and http://www.facebook.com/rolandleth
I hope you will enjoy playing it as much as I enjoyed creating it!