Apple launched the iPad section of the App Store a while back and developers the world over have been submitting their iPad apps for weeks now. Nearly all iPhone apps will run on the iPad but with the higher resolution of the iPad’s screen the apps are either small res centered in the middle of the screen or are displayed ‘double-pixel’ which is also not ideal. So, developers have been adapting their apps to take advantage of the larger screen real estate and the new interface controls made available for iPad apps by Apple’s SDK. With these SDK improvements, apps and games are improving and getting better as developers make these necessary adjustments. So, while the iPad capable apps are growing every day there is one key difference between iPad apps and their iPhone counterparts that is becoming more and more apparent – iPad apps are setting a new price precedent.
Today, the top 20 apps for the iPhone average $2.54 while the top 20 apps for iPad average $7.14. In part, this average difference is due to the many higher featured iPad apps that are in the top 5, such as Pages, Numbers and Keynote (all $9.99 each) which are well worth their higher price tag. However, many apps that were very cheap on the iPhone have new, higher pricing on the iPad. While some of these apps have been improved with new features and functions and added value, hence making their higher price worth it, some of these iPad or “HD” apps are nothing but clones of their iPhone counterparts with little or few changes and adjusted only for the higher resolution screen. For example, Angry Birds, a 99 cent iPhone game is $4.99 for the iPad version. When we read the reviews on Angry Birds we see a lot of comments similar to this one: “This is the same app as the iPhone version, offering only native resolution at 5X the price.” by NSApplicationMain, and this comment: “Looked like a new version, just the same. Loved the original. Don’t buy if you own the original. Not Happy.” by Attyjones. Clear indications that some developers are taking advantage of the new gold rush that is now the iPad App Store.
However, not all apps are the same as their iPhone counterparts. For example, the very popular Plants vs. Zombies is $9.99 on the iPad which is more that 3X the iPhone version, but the game has a few more features and resolution making the game better all around. Some reviewers have stated: “This game is amazing, if you have an iPad you owe it to yourself to get this game…” by BigMandrew47, and: “The wonderful game for the iPhone is available for the iPad and works wonderfully. I love the addition of new features and the graphics are beautiful on the iPad screen…” by belmontatl. Yet, while PvZ is getting great reviews for their iPad version, there are some that are still not happy with the 3X price tag over the iPhone version: “I’m also not happy they felt the need to charge 3 times the price of the iPhone version and you don’t even get everything from the desktop version like zen garden etc…” wrote bugger2.
It’s not just these few games above but nearly all iPad specific games and apps are more expensive than their iPhone counterparts, regardless of added features or not. A few more examples: Minigore, a popular iPhone game which sells for 5 times the iPhone version price at $4.99 for the iPad version. Flight Control, another $0.99 app for iPhone is also $4.99 for iPad. Real Racing, probably the most popular iPhone racing game is $4.99 while the iPad version is $9.99. Lastly, Fieldrunners for iPhone is currently $2.99 while the iPad version is $7.99.
If you’re an avid iPhone app consumer (as we are here on AppChatter.com), one thing you may have noticed is the drive for app prices towards the $0.99 price point (or something close to it). Since the iPad App Store is new, and so is the device, it’s actually no wonder that there is a huge gold rush occurring for iPad apps. However, over time I’d expect iPad apps to drop in price as the novelty wears off and as more iPad apps hit the app store. As for now, if you’re the owner of a shiny new iPad, then you’re only options are to pay the higher app prices or wait for them to come down.
Our friends over at AppModo.com have posted some concept pics from a flickr user. The concept is something that is glaringly deficient in the current versions of iTunes, which is to add the ability to manage applications on your device via iTunes.
There’s been some hope and even rumors that iTunes 9 will includes app management features. However, as usual, nothing is concrete in the Apple world until Steve Jobs makes it so via some public appearance. For now though, we can hope: AppModo.com
July 1st the iTunes App Store celebrated it’s first birthday. Yes, we know we’re late on this post. In reality, we were not going to post anything about the one year anniversary of the iTunes App Store. However, once we realized that we had a review on the vast majority of the games (not so with the apps section) we figured it was more than appropriate that we help celebrate this occassion, albeit belated as it is. Even though the App Store has been around for a year, App Chatter has only been around for a few short months. Like the App Store, App Chatter continues to grow (not quite as fast). So, with so much in common, here’s to you… App Store… Happy belated 1st Birthday!!
30 Best Games according to Apple:
- 2XL Supercross by 2XL Games, Inc. [iTunes App Store]
- Zen Bound by Chillingo Ltd. [iTunes App Store, AppChatter Review]
- Baseball Slugger: Home Run Race 3D by Com2uS Corp. [iTunes App Store, AppChatter Review]
- geoDefense by Critical Thought Games [iTunes App Store]
- The Sims 3 Electronic Arts [iTunes App Store]
- Real Racing by Firemint [iTunes App Store]
- Let’s Golf by Gameloft [iTunes App Store, AppChatter Review]
- Touchgrind by Illusion Labs [iTunes App Store, AppChatter Review]
- Edge by Mobigame [iTunes App Store]
- Peggle PopCap Games, Inc. [iTunes App Store, AppChatter Review]
- Rolando by ngmoco, Inc. [iTunes App Store]
- Fieldrunners by Subatomic Studios, LLC [iTunes App Store, AppChatter Review]
- Toki Tori by Chillingo Ltd. [iTunes App Store, AppChatter Review]
- Flight Control by Firemint [iTunes App Store, AppChatter Review]
- Topple 2 by ngmoco, Inc. [iTunes App Store, AppChatter Review]
- Flick Fishing by Freeverse, Inc. [iTunes App Store, AppChatter Review]
- Real Tennis 2009 by Gameloft [iTunes App Store]
- WordFu by ngmoco, Inc. [iTunes App Store, AppChatter Review]
- Airport Mania: First Flight by Reflexive Entertainment [iTunes App Store, AppChatter Review]
- Sally’s Salon by RealArcade [iTunes App Store]
- Tap Tap Revenge 2.6 by Tapulous [iTunes App Store]
- Bejeweled 2 by PopCap Games, Inc. [iTunes App Store]
- Labyrinth by Codify AB [iTunes App Store]
- Fantastic Contraption by inXile Entertainment [iTunes App Store, AppChatter Review]
- Terminator Salvation: The official game by Gameloft [iTunes App Store, AppChatter Review]
- iDracula – Undead Awakening by Chillingo Ltd. [iTunes App Store, AppChatter Review]
- Eliss by Steph Thirion [iTunes App Store]
- MotionX Poker by MotionX [iTunes App Store]
- Glyder by Glu [iTunes App Store, AppChatter Review]
- Galaxy On Fire 3D by FISHLABS [iTunes App Store]
30 best apps according to Apple:
- MLB.com At Bat 2009 by MLB.com [iTunes App Store, AppChatter Review]
- BeejiveIM 3.0 with Push by Beejive, Inc. [iTunes App Store]
- Stanza by Lexcycle [iTunes App Store]
- Instapaper Pro by Marco Arment [iTunes App Store]
- E*Trade Mobile Pro by E*Trade Securities [iTunes App Store]
- Pandora Radio by Pandora Media, Inc. [iTunes App Store]
- RjDj album by Reality Jockey Ltd. [iTunes App Store]
- AP Mobile by The Associated Press [iTunes App Store]
- Brushes by Steve Sprang [iTunes App Store]
- Wunder Radio by Weather Underground [iTunes App Store]
- Midomi Music Identifier and Search (Ultra) by Melodis Corporation [iTunes App Store]
- Daily Finance by AOL [iTunes App Store]
- ColorSplash by Hendrik Kueck [iTunes App Store, AppChatter Review]
- Fandango by Fandango [iTunes App Store]
- Ocarina by Smule [iTunes App Store]
- eBay Mobile by eBay Inc. [iTunes App Store]
- FlightTrack Pro – Live TripIt Flight Status by Ben Kazez [iTunes App Store]
- Lonely Planet Mandarin Phrasebook by Lonely Planet Publications Pty Ltd [iTunes App Store]
- Shazam by Shazam Entertainment Ltd. [iTunes App Store]
- Dictionary.com – Dictionary and Thesaurus by Ditionary.com [iTunes App Store]
- WeatherBug Elite by WeatherBug [iTunes App Store, AppChatter Review]
- Tweetie by atebits [iTunes App Store]
- NYTimes by The New York Times Company [iTunes App Store]
- Photogene by Omer Shoor [iTunes App Store, AppChatter Review]
- Facebook by Facebook [iTunes App Store]
- Things by Cultured Code [iTunes App Store]
- ESPN ScoreCenter by ESPN [iTunes App Store]
- Loopt by Loopt, Inc. [iTunes App Store]
- Google Earth by Google [iTunes App Store]
- Yelp by Yelp [iTunes App Store]
There was talk around the blogosphere the past day or two that an iTunes update was eniment. Well, it came. Here’s what’s included:
iTunes 8.1 is now faster and more responsive. You will enjoy noticeable improvements when working with large libraries, browsing the iTunes Store, preparing to sync with iPod or iPhone, and optimizing photos for syncing.
In addition, iTunes 8.1 provides many other improvements and bug fixes, including:
• Supports syncing with iPod shuffle (3rd generation).
• Allows friends to request songs for iTunes DJ.
• Adds Genius sidebar for your Movies and TV Shows.
• Improves performance when downloading iTunes Plus songs.
• Provides AutoFill for manually managed iPods.
• Allows CDs to be imported at the same sound quality as iTunes Plus.
• Includes many accessibility improvements.
• Allows iTunes U and the iTunes Store to be disabled separately using Parental Controls