Metal Gear Solid Touch is the iPhone version of the PlayStation game Metal Gear Solid by Konami. Since I’ve never played MGS for anything other than the iPhone, I’ll be focusing on that version in this review.
I’ve spent some good time playing this game however, unfortunately, my iPhone’s battery started to die and I took it to Apple on Friday and they restored the firmware and erased all of my screen shots. So, since they want me to use the phone without restoring my backup (they think the firmware is corrupt which is causing poor battery) I’m having to start fresh and have lost all of my app data. I’m OK with firmware restores but I really do wish that there was a better way to get app data synced back to my phone somehow. Loosing app data for several apps and games that I’m in the middle of testing for review is a real pain. Oh, and so far, the battery isn’t any better…
Metal Gear Solid Touch is a first person shooter game based on the console game. When you first launch the app you are given the story (you play in story mode) and you are given your first orders. Since you are a soldier, your missions are typically to take out the enemy. To play, you sit behind a bunker and when the enemy is visible you jump out and shoot them. The first few levels are pretty straight forward, shooting various other soldiers, then the enemy gets more advanced and levels get harder as distant snipers, helicopters and other artillery are brought out to be used against you.
When an enemy soldier appears they have a “timer” that counts down until they shoot at you. If you don’t hit them before they fire, and you’re not behind the bunker, then they will shoot you. You can sustain about 10 hits before you’re dead so be careful. Once the enemies “timer” runs out then usual disappear, only to return a shot while later to take another shot. Distant enemies are harder to hit, and you must use a sniper rifle to get them.
One thing about MGST that you will notice is the simplicity in the controls. To aim, you simply touch anywhere on the screen and drag your finger. Once you’ve got an enemy in your crosshairs you simply tap the screen to fire. If you are not touching the screen in any way then your soldier automatically ducks behind the bunker. So, siting tight to dodge some incoming is as easy as simply not touching anything.
There is no walking around in MGST. In fact, the screen is pretty much static with the exception of the movement of your soldier as he jumps up to aim or fire and the appearance of the enemy in the battlefield in front of you. Once you’ve met the mission requirements, like killing 18 enemy soldiers, then you return to the story and progress to the next level. During the story mode there are some pretty cool images to help with the story.
In all I have been pretty pleased with this game. I’m a big fan of FPS style games and so this one does fit well into that genre. I worry a bit that many will find that the game has limited replay appeal, however if you are a fan of FPS games then you should enjoy this one. Recommended for shooter die-hards for sure. Current pricing on this game makes it difficult to recommend to everyone.
What we liked: Simple controls, good FPS game similar to Shooter.
What we didn’t like: Price, limited replayability.